Monday, June 13, 2005

Sin City

Like one of those old Looney Tunes' cartoons, the characters only interact with the foreground, anything 'real' is real, everything else is CGI. The dialogue,well, pulpy is a generous statement. It improved towards the end, but overall I wasn't enthralled. It's a brave stab at the source material, but the comic books certainly work better...

2 Comments:

At 1:53 PM, Blogger Wez said...

:(
Most people who I spoke to said it was a good film, in looks and story, and they really enjoyed it.
Having said that, the last film they'd seen was probably the new starwars. :)

 
At 3:06 PM, Blogger AKI said...

I know it's stylised and a revolutionary way of doing it and all, but honestly, the result fells very set-bound. In the opening shot a woman walks up to a railing on a roof, she can't hold the railing though, because it isn't really there, it's just a CGI railing floating in space in front of her. The shots inside cars were 'back projection' bad, of the like not seen since terminator two, or movies in the thirties. The thing is I don't think the technology even needed to look that artificial, a little more set building would've helped make it feel real. The acting was highly variable too, and that made whole storylines feel ridiculous - especially Jackie boy/Oldtown. It did pick up at the end, the Hartigan storyline was pretty well handled, but overall I felt very underwhelmed.

 

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